Game Development (Lab course)

Limited number of participants!

Bachelor students in the Angewandte Informatik and ET/IT program have to register via FlexNow (in the official registration period). Everyone else, including AI master students, can write an e-mail to spieleentwicklung@ini.rub.de, stating their name, degree and semester. For these additional slots students will be chosen in order of application. The course will be held in an online format.

Please check with your respective Prüfungsamt beforehand as you might need to register there as well (enrollment period: June 1 to 24, 2022).

Over the course of two weeks participants will learn to develop a game concept from the ground up and implement it with the Unity engine. The course will allow you to use the skills acquired in other courses in a practical environment and in a creative way. The projects will be developed in groups of 1-2 students and presented to the rest of the course, who will be able to play your games and discuss them together. After successful participation you will have learned how to plan an extensive software project and how to present your ideas to a group of other developers.

The course is directed at students of Angewandte Informatik and can be used as your "Programmierpraktikum". Master students can also get credit as a "Freies Wahlmodul".

Important: Basic to intermediate experience with the Unity engine is mandatory. This can for example be acquired either from the full "Game Development" course. You don't need to be an expert - if you have worked with the engine in some capacity you should have enough knowledge to participate in the course. But there will be no additional introduction to the toolset, since the course is designed around the implemenation of your own game.

Lecturers

Details

Course type
Lab courses
Credits
3 CP
Term
Summer Term 2022

Dates

Lab course
Takes place every day from 09:00 to 17:00.
First appointment is on 01.08.2022
Last appointment is on 12.08.2022

Requirements

Programming experience

  • This course is designed for students that already have experience with the Unity engine (e.g. from the course 'Game Development'). There will be no additional introduction to the toolset.

Other requirements

  • You need to have access to a computer that is able to run the newest stable version of the Unity Engine (https://unity3d.com/de/get-unity/download).
  • Access to Zoom and Discord as well as a working microphone are required.

Language

  • Depending on the students the communication will be done either in German or English.

The Institut für Neuroinformatik (INI) is a central research unit of the Ruhr-Universität Bochum. We aim to understand the fundamental principles through which organisms generate behavior and cognition while linked to their environments through sensory systems and while acting in those environments through effector systems. Inspired by our insights into such natural cognitive systems, we seek new solutions to problems of information processing in artificial cognitive systems. We draw from a variety of disciplines that include experimental approaches from psychology and neurophysiology as well as theoretical approaches from physics, mathematics, electrical engineering and applied computer science, in particular machine learning, artificial intelligence, and computer vision.

Universitätsstr. 150, Building NB, Room 3/32
D-44801 Bochum, Germany

Tel: (+49) 234 32-28967
Fax: (+49) 234 32-14210